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Text File  |  1996-01-30  |  321 b   |  18 lines

  1. on exitFrame
  2.   global onesound
  3.   set the ink of sprite 3 to 8
  4.   set the castNum of sprite 4 to 73
  5.   if rollOver(5) then
  6.     instruct()
  7.   end if
  8.   if rollOver(3) then
  9.     reverso()
  10.   end if
  11.   if the castNum of sprite 4 = 73 then
  12.     set onesound to 0
  13.   end if
  14.   puppetSprite(3, 1)
  15.   targetupdown()
  16.   targetleftright()
  17. end
  18.